Virtual Reality

Can immersive technology help to close the UK’s digital skills gap?

Immersive technologies remain at the epicentre of future-facing innovation activity, with The Data City estimating that the sector could be…

Working in the metaverse: Why 3D virtual collaboration is still ‘ten years away’

Remote or hybrid work has become a permanent fixture for many of us, but anyone who has suffered Zoom fatigue…

Is virtual reality bad for our mental health?

Jeff Grover* likes to walk, a pastime suited to the landscape of his home on the border between Massachusetts and…

What is Web 3.0? Three visions for the internet’s future

What will Web 3.0 look like? When considering the future of the worldwide web, it feels natural to consult its…

Smartphone VR Headset Sales “Collapse” as Interest Wanes

Smartphone-based Virtual Reality (VR) headsets sales have "collapsed", technology analysts CCS Insight say in a new report. Sales have tumbled…

VR, AR and MR: The Fourth Transformation – and What it Means for UK Businesses

To say that technology has transformed every aspect of our personal and working lives is a bit like saying peas…

Tech Consortium Agrees to Industry Standard for VR Headset Cable

In a significant step forward for the Virtual Reality (VR) industry, a consortium of leading tech companies has agreed to…

AR Goggles for Enterprise Use: Business Interest and Product Range Heat Up

Businesses large and small are increasingly starting to provide augmented reality (AR) and smart glass devices for their workforce, or…

Creating “Extended Reality” Experiences for the Web Just got Easier with Google’s WebXR API Release

Google has trailed an upgraded WebXR application programming interface (API) for its Chrome browser, giving developers the ability to create a…

Ready, Player One? Taking a Peak at Virtual Futures

The last 25 years have seen virtual reality technology make exceptional leaps forward. Thanks in no small part to considerable…