The software kit will be given free to institutions to enable them to create a graphic and game design curriculum.

RenderWare, developed by Criterion Software, is a portfolio of game development tools designed for the PC and gaming systems including the PlayStation 2, Xbox, Nintendo Gamecube and the Nokia N-Gage game deck.

Criterion also licenses the software technology to other developers.

Academic institutions throughout the world are building programs to help students achieve their dream of a career in interactive entertainment, said Steve Seabolt, vice president at Electronic Arts (EA). By providing this tool, students and teachers can get first hand experience with the game development platform used by the world’s top designers and leading game companies. We’re sharing one of our most important tools with the hope it will further inspire and better inform students about real world game development.

EA said this offering is the latest in a series of long-term investments to interactive entertainment education which includes an internship program, an aggressive on-campus lecture series and the creation of the EA Interactive Entertainment Program at the University of Southern California.